Ernie The Wildman: Season 1: Bayou Beast #10, The
The Bayou Beast: Ernie goes after a bloodthirsty killer that's attacking livestock in Louisiana. Nearby, armadillos wreak havoc in a family home. (S1, ep 10)
The Bayou Beast: Ernie goes after a bloodthirsty killer that's attacking livestock in Louisiana. Nearby, armadillos wreak havoc in a family home. (S1, ep 10)
Nightmare at Poachers Pond: Turtleman and his crew stage a night rescue when a pond full of turtles is threatened by a band of poachers. (S1, ep 11)
The Moro Kris: After a signature weapon trial, the two finalists have five days to forge the Moro Kris sword - a legendary weapon that dates back to 300 BC. (S1, ep 8)
The Roman Gladius: After crafting a weapon from just a steel ball bearing, the two finalists must create one of the most important weapons in history - the Roman Gladius. (S1, ep 7)
The Elizabethan Rapier: The forge heats up as the two selected bladesmiths forge the rapier, a sharply pointed sword that can kill with just one thrust. (S1, ep 6)
Katar: The competitors create their signature blade by using the Hada technique. The pressure mounts as one of the smiths is pushed to his breaking point. (S1, ep 5)
Viking Battle Axe: After forging a weapon out of a "train spring", the two remaining bladesmiths will have to create a mighty Viking battle axe to prove their skill. (S1, ep 4)
Chakram: Four bladesmiths compete to make the best weapon out of reclaimed metal, with the best two going forward to create a deadly Indian throwing weapon - the chakram. (S1, ep 3)
Crusader Sword: The bladesmiths are tasked with utilising a Japanese hardening technique, before the two finalists forge the legendary Crusader Sword. (S1, ep 2)
Japanese Katana: Four bladesmiths compete for a $10,000 prize by forging the finest Japanese Katana blade - a weapon designed to cut as it is unsheathed. (S1, ep 1)